منابع مشابه
Towards Gamification Analytics - Requirements for Monitoring and Adapting Gamification Designs
Application and gamification data contain valuable information about users and their behavior. This data can be used to measure the success of gamification projects, to analyze user behavior, and to continuously improve gamification designs. However, to support the process of gamification analyses, appropriate tool support is missing. Moreover, the specific requirements for methods and tools ha...
متن کاملPersonality Based Gamification – Educational Gamification for Extroverts and Introverts
Gamification in education is being used as a way to increase the student's engagement and learning. While carrying a big promise, little is known about the influence of game elements and mechanics on different personalities, specifically extrovert and introverts, knowledge that is essential to ensure implementations that will not disengage part of the students. In a study performed in an academ...
متن کاملGamification and service marketing
Our paper addresses the development of the gamification concept with business applications. We report on our survey of customers and managers seeking to participate in gamification on their websites. We examined both customer and manager perspectives and compare survey results in terms of service marketing and characteristics of consumers who engage with gamification platforms. Our data support...
متن کاملGamification and student motivation
ISSN: 1049-4820 (Print) 1744-5191 (Online) Journal homepage: http://www.tandfonline.com/loi/nile20 Gamification and student motivation Patrick Buckley & Elaine Doyle To cite this article: Patrick Buckley & Elaine Doyle (2016) Gamification and student motivation, Interactive Learning Environments, 24:6, 1162-1175, DOI: 10.1080/10494820.2014.964263 To link to this article: https://doi.org/10.1080...
متن کاملPlayer Types and Gamification
This paper presents a brief history of the concept of player types starting with Bartles’s work on MUDs and continuing to more recent, empirical research. Player types are not a defined concept and any categorization of players or users needs to occur within the context of a particular application or domain. Play-personas are suggested as a useful tool that can be used to put player type resear...
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ژورنال
عنوان ژورنال: ACM Transactions on Computing Education
سال: 2021
ISSN: 1946-6226
DOI: 10.1145/3427597